![]() The Dublin RBC will generate over 6,300 broadcast production hours annually. Content storage is another element of Project Stryker with each geographic location also housing a data centre and media content vault where content is archived correctly for future discovery and viewing. In addition to content production, each RBC will also serve as a centralised storage and shipping location for global competition hardware, prioritizing quality control for products used by esports pros at Riot’s global esports events. View of one of the six production control rooms in the facility The feeds are then routed to control rooms for show productions across multiple languages. During a live esports event, a small contributor kit onsite sends live feeds back to the RBC through Riot Direct, the global private internet service provider powering every Riot game packet for every player around the world. The three RBCs making up Project Stryker, backed by an €18.5 million investment, are strategically located eight hours apart to create a ‘follow-the-sun’ broadcast model to support live esports productions 24/7/365 for the Riot Games Esports Technology Group (ETG). We knew this was coming, which is why we said it had to be a centralised facilty, built upon the latest and greatest technology, which would potentially last ten years into the future,” said Adametz. But as we added new titles, the regional capacity evaporated as they couldn’t produce different sports. When we only had League of Legends, and it was a global event, we didn’t have regional events. ![]() It can’t be built to satisfy any one game it has to be dynamic. “The first principle here is being game-agnostic. We had to understand that this was a completely different set of skills that we needed, a different set of capabilities. “The analogy I use is that it is really, truly, like the NFL adding Major League Baseball,” Riot Games director of infrastructure engineering Scott Adametz told SVG Europe. “It seems simple, but to be able to take away the barrier between your facility and the cloud, and not have to sacrifice quality or latency, is a game changer” It is equipped with a TOC, six remote casting insert stages, six production control rooms (PCRs), six audio control rooms, multiple bullpens for observers (in-game camera operators), graphics, replay and editing, allowing it to broadcast six live events at a time around the globe. Three years in development, the 50,000-square foot Dublin RBC of Project Stryker will serve as a central broadcasting hub for both regional and global live esports across Riot’s trio of esports titles: League of Legends Esports, VALORANT Esports and Wild Rift Esports.īroadcast feeds from live esports competitions happening around the world can be sent to the Dublin RBC where content is produced, broadcast and distributed in multiple languages to esports fans. ![]() Riot Games has officially opened the first of three Remote Broadcast Centres (RBCs) making up Project Stryker, Powered by AWS, in the presence of Irish Minister for Housing, Local Government and Heritage Darragh O’Brien. He also thanked the fans for supporting him for five years while he played in Korea and promised to channel that positive energy to do well in the US.Minister for Housing, Local Government and Heritage Darragh O’Brien (left) with Scott Adametz in the Technical Operations Centre With the announcement, MadLife bade farewell to Korean fans, saying that he will dearly miss them, but he chose to go to NA for the future. From his debut in 2012 to the end of 2016 at CJ Entus(former iterations such as MiG and Azubu included), MadLife made a name for himself as a true franchise star. His career matches his stellar reputation including winning LCK and a second-place at Worlds. Alistar, Thresh performances entailed many imitators to come. In the early days of competitive League, he attained stardom by showcasing his unique aggressive plays. Often referred to as “Mad God” by the fans, MadLife is one of the most iconic support players of the era. Locodoco was integral part of signing MadLife to Gold Coin United, as Locodoco repeatedly asked the legendary support to join. Notably, Yoonsub “Locodoco” Choi will lead the team as the head coach who played alongside MadLife back in MiG days. Gold Coin United is a new team owned by J2K Esports and Technology, participating in the next NA Challenger Series. The organization directly informed Inven KR of the MadLife’s transfer and officially announced via other media outlets on December 30th(KST). Mingi “MadLife” Hong joined North American Challenger Series team Gold Coin United.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |